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Mali GPU Offline Shader Compiler
Offline Compiler for shaders written in the OpenGL ES Shading Language (ESSL) The Mali GPU Offline Shader Compiler is a command line tool that translates vertex shaders and fragment shaders written in...
View ArticleARM Development Studio 5
ARM DS-5 with Mali Graphics Support The ARM® Development Studio 5 (DS-5™) toolchain provides end-to-end software development for application developers, device manufacturers and silicon vendors. The...
View ArticleMali Graphics Debugger
OpenGL® ES 1.1, 2.0, 3.0 and OpenCL™ 1.1 API Trace and Debug Tool The Mali Graphics Debugger allows developers trace OpenGL ES and OpenCL API calls in their application and understand frame-by-frame...
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